Birds, Beasts and Fishes. — “Now, Tom,” said Harry, ” eet your slate and pencil, and I’ll show you such a jolly game.
Well now, look here, I have put down h × × × a. Now that stands for a beast’s name, the first and last letters of which are h and a, with three letters between, represented by the crosses.”
“Let’s see,” replied Tom, scratching his head, “I know—Hare.”
“You muff! There are only four letters in ‘hare,’ and five in my word. Try again—mind you have only three guesses; so look out.”
Tom wondered again for a minute, and then suddenly blurted out, “I know—Horse.”
“Wrong again,” replied Harry; “the last letter of Horse is e and not a. Now be careful, Tom, for this is your last turn.”
Again Tom scratched his head, bit his fingers, and after meditating for at least two minutes and a half, shouted out in a moment of inspiration—“Hyena!”
As he was right, it now became his turn to put down a name. So he wrote on the slate s × × × × × w, at the same time telling Harry it was a bird; for according to the rules of this game you must say whether this name represents a beast, a fish, a bird, an insect, or a reptile.
Harry in a minute shouted “Sparrow!” and so the game went on; and such a capital game did Tom and Harry have, that they sent this account of it to us in the hope that we would make it known to the world in “Every Boy’s Book.”
French and English
On the slate should be drawn a plan somewhat like the following. The dots represent soldiers, one side being termed French and the other English. Each player is provided with a sharply pointed pencil, and the game is played as follows:—English, keeping the point of his pencil on a spot denoted by a cannon, draws it quickly across the slate in the direction of the other army. The pencil naturally leaves a line to mark his track, and if this mark passes through any of the men belonging to the other side, they are considered dead. The game is over as soon as all the men on one side are dead. Each player has a certain space on the slate allotted to him, and he may dispose his men in whatever part of it he pleases.
The track of the pencil must be straight or curved; any shot in which there is an angle does not count. In p. 38 we give a battle-field where the strife is ended. In this the English side has killed all the opposite side in eight shots, while the French in eight have only been able to kill nine men.
Noughts and Crosses
This is a capital game, and one which every school-boy truly enjoys. A figure is drawn as follows, and the object of the one player is to draw three crosses in a line before the other can draw three noughts. Thus A begins by drawing a + in the centre division; B follows with a nought in the top right-hand corner. A then draws a + in the bottom right-hand corner, because by this means he gets two crosses in a line, and spoils one of B’s chances. B in a hurry instantly places a 0 in the top left-hand corner, and A follows by placing his + between the two 0’s. B then, seeing that in the centre line A already has two crosses, places a 0 in the third vacant space of the line; while A, as a last resource, plants his + in the second space of the left-hand line. Then when B puts a 0 in the centre space at the left-hand, A places a + in the bottom left-hand corner, and the game is drawn, the plan standing as above.
Excerpt from the book:
EVERY BOY’S BOOK: A COMPLETE ENCYCLOPÆDIA OF SPORTS AND AMUSEMENTS.
EDITED BY EDMUND ROUTLEDGE.
With more than Six Hundred Illustrations
FROM ORIGINAL DESIGNS.
LONDON: GEORGE ROUTLEDGE AND SONS,
THE BROADWAY, LUDGATE.
NEW YORK: 416, BROOME STREET.
1869.
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