Dig near a wall nine holes, of about six inches in diameter, and three deep. Let each player have one of these, according to his number, which must be determined by lot.
At about six yards from the holes draw a line, and from this, as a fielding place, one player pitches the ball into one of the holes. The boy to whom this hole is assigned immediately runs to it, while all the other players run off in different directions. The player snatches the ball from the hole, and throws it at one of the “runners;” if he hits him, the one so hit becomes “pitcher,” and the one that struck him marks one. Should he not hit him, the player who throws the ball loses a point, and bowls. The player who misses his aim at throwing the ball at his partners a second time becomes a “Tenner.”
If he loses a third hit, he is a “Fifteener;” if the fourth, he stands out and can play no more. When all the players are thus out, the last player remaining in wins the game, and he can compel each of the losers to stand with their hands open against the wall, for him to throw at, and give what is called the “Brandy Ball.”
If the ball be a soft one, this conclusion of the game is all very well; but if a hard ball be used, it ought to be omitted, or the “Brandy” may be too strong.
Excerpt from the book:
EVERY BOY’S BOOK: A COMPLETE ENCYCLOPÆDIA OF SPORTS AND AMUSEMENTS.
EDITED BY EDMUND ROUTLEDGE.
With more than Six Hundred Illustrations
FROM ORIGINAL DESIGNS.
LONDON: GEORGE ROUTLEDGE AND SONS,
THE BROADWAY, LUDGATE.
NEW YORK: 416, BROOME STREET.