One player with his eyes bandaged lays his head on a chair, or in another player’s lap, while the others strike him on his back with their open hands.
Two boys having seated themselves on the floor, are trussed by their playmates; that is to say, each boy has his wrists tied together with a handkerchief, and his legs secured just above the ancles with another;
Consists in one person having a handkerchief bound over his eyes, so as to completely blind him, and thus blindfolded trying to chase the other players, either by the sound of their footsteps,
One of the players is sent out of the room, while the others fix upon a subject, which may be anything to which the three questions, “How do you like it?” “Where do you like it?” and “When do you like it?” will apply.
This game, although only two persons are engaged in it at a time, furnishes much amusement, from the contradictory nature of its words and actions.
In this game one of the players enters the room, armed with a poker, with which he taps on the floor.
This old-fashioned pastime is so generally known that it is scarcely necessary to describe it;
The leader of the game commences it by asking each of his companions in turn, “What is my thought like?”
A noisier game than this could scarcely be desired by the most boisterous of our young friends.
FOX AND GEESE GAME. Fifteen ordinary draughtsmen compose the flock of geese. The fox may either be two draughtsmen placed one upon another, or any small object which may be at hand.
NINE MEN’S MORRIS is an ancient English game, and ought not to be laid aside; so we resuscitate it for the benefit of young England.
This game will be best described by a short dialogue.
Harry.—I am going to put a question in a whisper to Tom, who is seated on my right hand, to which he will reply in the same tone.
This exciting game may be played by an unlimited number, and is particularly adapted for a large party.
One player takes an oblong piece of paper, and having divided it into three equal parts by folding, he sketches a comic head, either with pen or pencil, in the upper space;
The players form sides, and decide who shall be masters and who men. The principal aim of the men is to keep working as long as possible, and to prevent the masters taking their places.
One player leaves the room, and while he is absent the rest fix upon some proverb. The words are then distributed among them, and each player, in reply to a question asked by the guesser, has to introduce his particular word.
To play this amusing game, which is of German origin, it is necessary to be furnished with five cards, on which are painted the figures of a white horse, an inn, a bell, a hammer, and a bell and hammer;